It sounds like this new mode will be pretty nuts!
When Blizzard revealed Slayer’s Rise, the massive new 40-versus-40 battleground coming with the Midnight expansion, a lot of PvP players had the same reaction: Finally, something big. It isn’t just another battleground tacked onto the rotation. This thing looks huge, chaotic, strategic, and honestly, a little bit nostalgic in the best possible way.
If you’re already thinking about which class you’ll take into this war zone, you’re in good company. Let’s dig into what makes Slayer’s Rise different, what roles actually matter, and which specs seem poised to shine once the dust settles. And while we inform you about what to expect and how to pick your class, what you should also start getting your gold ready for all the gear you’ll need for this mode. Go to https://playhub.com/wow/gold and get yourself equipped, warrior!
Why Slayer’s Rise Isn’t Your Usual PvP Playground
Slayer’s Rise brings back a kind of battleground scale that’s been missing for a while. You’ve got two teams starting on opposite ends, rushing toward a central capture point, then pushing down lanes to overtake defenses. There’s this tug-of-war rhythm that feels familiar but with a twist: recruiting neutral NPCs to join your army.
That part alone changes the whole dynamic. Instead of just clashing endlessly in mid, you’ve got strategic choices: defend, push, roam for recruits, or sabotage enemy waves. It’s not a mindless brawl – it’s organized chaos.
There’s also an open-world PvP area tied to Slayer’s Rise, with conflict points and its own little social hub where players can duel, regroup, or just hang out before heading back into the Voidstorm. The whole mode feels like a PvP ecosystem instead of a single battleground.
It’s big. It’s messy. And it demands flexibility.
The Class Roles That Will Probably Shine the Most
Because Slayer’s Rise mixes PvP and PvE elements, not every class will thrive the same way. Certain playstyles will naturally get more room to pop off. Here are the roles that stand out based on how the mode works:
Lane Pushers & Siegers
These are your heavy hitters – specs that can chew through NPC defenses or burn down objectives without falling over. You’ll want AoE, burst, and enough staying power to not fold the second someone focuses you.
Control & Recruitment Specialists
Think stealth classes, mobile classes, or anyone who can win small fights on their own. These players harass, pick off stragglers, grab NPC allies, and make life miserable for enemy pushes.
Skirmishers
Roaming troublemakers who know when to dive into a fight and when to peel out. They thrive in side battles, disrupt rotations, and generally spread panic.
Frontline Tanks & Protectors
When two massive groups collide, strong defensive classes become anchors. Good peeling, space-holding, and cooldown trading can decide whether your push collapses or steamrolls the enemy.

Classes That Look Especially Promising for Slayer’s Rise
Based on what we know about the mode, some specs feel like natural fits. Nothing’s final until players get their hands on it, but here’s where the early hype points:
Devourer Demon Hunter
This new mid-range spec arriving with Midnight is built for frenetic fights. It mixes mobility, void-themed abilities, and burst damage in a way that fits both skirmishes and lane pushes. It feels agile enough to harass and strong enough to hold its own in group fights.
Rogues (all specs)
Slayer’s Rise is basically a theme park for Rogues. Stealth lets them slip past enemy lines, capture or interrupt NPC recruitment, pick off lone players, and cause constant disruption. They’re the sabotage kings here.
Hunters (Beast Mastery or Survival)
If you want something reliable for pushing lanes and mowing through NPC defenders, Hunters fit right in. Beast Mastery brings strong, mobile ranged pressure; Survival gives you a grittier, melee-friendly flavor with good control and movement.
Warriors & Paladins
Your frontliners. Warriors bring brute force and battlefield presence; Paladins add sustain, support, and clutch utility. Both feel like natural picks for anyone planning to hold choke points or anchor a big push.
Healers of Just About Any Kind
In a 40-player brawl, healers are priceless. In Slayer’s Rise, they’re even more valuable because they can keep NPC recruits alive longer, stabilize pushes, and prevent your squad from collapsing under pressure. Mobility and reactivity matter a ton here.
Mages & Warlocks
These casters bring the kind of area denial and sustained AoE pressure that thrives in battleground-scale fights. They help control space, soften enemy waves, and contribute heavy damage during objective pushes.
Slayer’s Rise Class Role Comparison Cheat Sheet
| Role / Class Type | Strengths in Slayer’s Rise | Weaknesses to Expect | Best Use Case |
| Devourer Demon Hunter | Big burst, high mobility, great skirmisher | Can get focused quickly in huge fights | Roaming pressure, picking off side-targets, quick objective flips |
| Rogues | Stealth, disruption, clutch pickoffs | Squishy once caught | Sabotaging enemy recruits, backline harassment |
| Hunters (BM/Survival) | Strong sustained damage, good control | Vulnerable when pressured by coordinated groups | Lane pushing, clearing NPC defenders, supporting mid-range clashes |
| Warriors / Paladins | Durable, consistent frontline presence | Limited ranged options | Holding choke points, anchoring big pushes |
| Mages / Warlocks | Heavy AoE pressure, zone control | Struggle without peeling | Melting grouped enemies, denying objectives |
| Healers (all types) | Keep pushes alive, stabilize chaos | High-priority targets | Sustaining team fights, supporting NPC recruits |
Some Early Strategy Tips for Slayer’s Rise
The mode’s not out yet, but from how it’s designed, a few strategies seem like they’ll matter on day one:
- Splitting Isn’t a Sin
Full-on zergs won’t always be the answer. Sometimes it’s smarter to send a few players to secure NPCs or lock down side objectives while the main force pushes.
- Recruiting NPCs Is a Big Deal
This mechanic is going to decide plenty of matches. Grabbing early recruits or denying them can shift a lane’s momentum fast. Don’t ignore them.
- Push with Purpose
Since fights happen in phases – capturing points, pushing lanes, breaking defenses – timing matters. A well-timed reinforcements wave can flip a losing fight.
- Roaming Creates Chaos
A small group of skirmishers can derail the enemy’s plans entirely. Picking at their recruits or open lanes forces them to react instead of pushing.
FAQs
What is Slayer’s Rise?
A massive 40v40 battleground in the Midnight expansion with lane pushing, NPC recruits, and big team clashes.
Is this mode friendly for casual players?
Pretty much. There’s a Training Grounds mode to practice, and the big battles make it easy to contribute; you might need to splurge on better gear with some World of Warcraft gold.
What’s the vibe of Slayer’s Rise?
Chaotic, strategic, and way more “epic war zone” than your usual battleground.

Final Thoughts
It doesn’t really need to be said, but you can bet all your World of Warcraft gold that this new mode will be like nothing previously seen in WoW until now. By its description, it does seem like it’s taking some elements from the MOBA genre, which is funny considering that MOBAs were created as a mod for a Warcraft game!
It’s a very promising future for WoW’s PvP scene!
